Hero SPIRITBREAKER Hero Animated
Advanced statistics
Affiliation: Scourge
Attack Animation: 0.6 / 0.3
Damage: 60-70
Casting Animation: 0.47 / 0.8
Armor: 5.38
Base Attack Time: 1.7
Movespeed: 290
Projectile Speed: Instant
Attack Range: 128 (melee)
Sight Range: 1800 / 800
Charge of Darkness
Barathrum fixes his sight on an enemy and starts charging through all objects. Upon leaving the shadows, Barathrum shocks his opponent into an immobile state for some time.
Notes • Barathrum will run through units, cliffs, and trees.• Allies of Barathrum (and himself) will see an animation over the head of the target.• Any unit you pass through (300 AoE) will proc a Greater Bash of your current level (nothing will happen if you didn't skill it)• The charge stops if issue any order, or if you are disabled.• Barathrum gains 400 flying vision over the target for the duration.• If the target dies, the charge is transferred to the nearest valid target within 4000 AoE.• Greater Bash will go through magic immunity, but the Charge of Darkness stun will not.
Empowering Haste
His presence increases the movement speed of nearby allied units.
Greater Bash
Gives a 17% chance to bash enemies across the ground, doing more initial damage and damage as they skid.
Notes • Damage type: magical• Greater Bash is triggered everytime Spiritbreaker initiates an attack, so it is not necessary to land the attack in order for Greater Bash to work.• Does not stack with Cranium Basher.

Nether Strike
Moves you next to your target doing extra damage. Performs a greater bash hit. Casting range improves per level.
Notes • Damage type: magical• Barathrum will move to the other side of the target seen from the point he cast it.• Performs a Greater Bash of your current level upon arrival (no bash will happen if you didn't skill it).• Teleportation and damage is delayed 1 second while Barathrum is fading out, Barathrum is magic immune for this time period.• Can be improved by Aghanim's Scepter (* shows the improved values).• With Aghanim's Scepter, performs a Greater Bash level 4 on all units in a 250 AoE of Spiritbreaker upon arrival.
Hero Introduction
True to his name, the Spiritbreaker is excellent at crushing the fight out of an enemy target. His skills are focused on disabling and killing a single enemy hero, making him much more effective in ambushes and one on one situations than large team battles. The Spiritbreaker generally opens with a Charge of Darkness, which allows him to charge from any point on the map towards the target, increasing in speed as he approaches his target. Upon arrival, he delivers a crushing stun, giving him time to follow up with his other active ability: Netherstrike. Netherstrike is a short range teleporting attack, which knocks the target back and deals massive damage. The Spiritbreaker's two passive skills supplement this combo. Empowering Haste is a aura which significantly boosts the movement speed of the Spiritbreaker and nearby allies, as well as providing him with a damage bonus based on his movement speed. Greater Bash is partly what makes the Spiritbreaker so feared by lone enemies. Upon connecting a Greater Bash, the Spiritbreaker deals extra damage and knocks the target back, stunning and disabling them completely. With Charge of Darkness, Greater Bash, and Netherstrike, hapless targets of the Spiritbreaker's attention are often dead before they can so much as lift a finger in retaliation.
Background story
An outcast of the Spirithoof clan, Barathrum retreated in shame to the Ethereal Plane, feeding off wandering souls to sustain himself, and wandered aimlessly for centuries, alone and miserable. Found and recruited by the Lich King, Barathrum's uncanny speed and wraithlike powers have now been unleashed upon the Material Plane, his lantern able to project nether energy into enemies, sending them backwards with sudden force. With the ability to close the distance between himself and a target in seconds, Barathrum the Spiritbreaker is more than a match for anyone.