Hero PRIESTESS OF THE MOON Hero Animated
Advanced statistics
Affiliation: Sentinel
Attack Animation: 0.3 / 0.7
Damage: 38 - 49
Casting Animation: 0.5 / 0.83
Armor: 1.8
Base Attack Time: 1.7
Movespeed: 300
Projectile Speed: 900
Attack Range: 600
Sight Range: 1800 / 1200
Starfall
Calls down a wave of meteors to damage each nearby enemy. One random enemy unit within 175 aoe will get hit again for 75% of the damage.
Notes • Damage type: magical• One random enemy unit in a 175 AoE around her has a chance to get hit again by Starfall and take 75% of the said damage.• This skill is not blocked by Linken's Sphere.
Elune's Arrow
Fires an arrow to a location with deadly precision, dealing large damage and stunning the first unit it strikes. Stun duration increases based on how far the target is, ranging from 0.5 to 5 seconds. Has 3000 range.
Notes • Damage type: magical• For every 150 distance the arrow travels, the stun duration upon impact increases by 0.5 seconds and the damage increases by 10.• The stun duration and damage are determined by the distance between where Mirana fired the arrow and where the arrow hits its target.• Maximum stun duration and damage occur at 1500 range, and minimum occur at 150 range.• The -stats (-st) command can be used to know the accuracy of your arrows (heroes hits / arrows fired)
Leap
Mirana's wild Frostsaber leaps forward into battle, empowering allies with a ferocious roar upon landing. Speed bonus lasts 10 seconds.
Notes • Leap uses a 0.01 second Wind Walk to dodge any projectiles currently in route to Mirana, so if the enemy has true sight of Mirana she won't be able to dodge projectiles using Leap.• If one hero of a player is in the AoE when Mirana lands, any illusions, clones, or copies of that hero will also receive the buff.

Moonlight Shadow
Turns Nightshade and all allied heroes invisible. If Invisibility is broken, it gets restored after the fade time during the shadow duration.
Notes • Units affected will not auto attack enemies.• Magic immune allies will be affected.
Hero Introduction
The Priestess of the Moon is known for her deadly Arrow, which while difficult to land, will stun a target longer when fired from further away. She can send Stars down upon enemies around her to deal damage, and land an additional Starfall to one target at her feet. Mirana can also Leap small distances to escape or chase, and when she touches down, allies in the area are enchanted with movement speed. Her ultimate Moonlight Shadow enables her to briefly render her entire team invisible, for a group surprise attack or retreat. While always hard to catch, Mirana is most deadly and feared when keeping her own prey from fleeing.
Background story
A matriarch and high priestess of Elune's blessed order, Mirana Nightshade serves as a light in darkness for the front line of the Sentinel ranks, raining arrows and falling stars alike upon the shambling undead masses of the Undead Scourge, while her very presence is said to be so holy that it melts away the fatigue of nearby allies, giving them greater haste on the battlefield. In times of need however, she can fade herself and others around her into the safety of invisibility, making her a potent supporter matched by few.